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  1. [Engine] Animation playback for "constant" key ... - DevForum

    May 14, 2025 · Hello, We have this following issue. Sometime between 8/8/2024 and 8/29/2024, roblox changed how exported none interpolation worked, so instead of moving when the …

  2. String interpolation available for Studio - Roblox

    Jan 4, 2023 · String interpolation is the new syntax that allows you to create a string literal with expressions inside of that string literal. You can read about it in the RFC for string …

  3. [V2] Tween+ | Advanced & performant tweening - Roblox

    Apr 9, 2025 · An open-source tweening library for Roblox, featuring advanced datatypes, customization, interpolation, and optimization. 🌟 More capabilities! Experience animation in …

  4. How to make a buffering system? - Scripting Support - Roblox

    Apr 2, 2025 · I have my own character replication system that I am making, but I am very new to this topic, how can I implement buffers in this? like an interpolation buffer or some other kind …

  5. Chrono | Drop-in custom physics replication library - Roblox

    Aug 10, 2025 · Chrono Github | Documentation | Releases About Roblox’s default replication has several limitations that make responsive multiplayer gameplay difficult to achieve. By default, …

  6. [v1.2.0] Rewind - Server-Authoritative Hit Validation & Custom ...

    Dec 18, 2025 · Unified state buffer for interpolation and hit validation Bandwidth optimization (delta compression, proximity-based) Client-authoritative movement with server reconciliation …

  7. Animation editor seems to break near final keyframes or when a …

    Sep 29, 2025 · For some reason the animation editor is always snapping to the starting pose on the last keyframe. If there’s multiple keyframes, it seems to break the last and the 2nd last …

  8. Why is my character replication system stuttering so much?

    Mar 30, 2025 · I am currently trying to make my own character replication system, and I tried making my own buffering system (interpolation buffering), but it hasn’t come out so well. The …

  9. NumberSequence Beam.Width - Feature Requests / Engine …

    Nov 21, 2017 · NumberSequence is used in linear interpolation. There won’t be a smooth curve if we use NumberSequence. It will look jagged.

  10. [Beta] Improvements to the Studio Camera Controls Beta

    May 1, 2025 · Hey Creators, Last year, we introduced the Studio Camera Controls beta, which added features like adjustable camera speed via scroll wheel modifiers and smoother …